MISSION BRIEFING
I prototype novel interactive devices that connect physical sensing with immersive digital experiences. I hope to work around input, haptics, and human augmentation. My work is often research-driven, but also playful and exploratory in spirit.
SOFTBIT
MICCHECK
Brief Profile
2026-2028: Master of Entertainment Technology, Carnegie Mellon University (Merit Scholarship Recipient)
2025-2026: Sony Computer Science Laboratories, Research Asssistant
2025: KAIST, Visiting Student Researcher
2024: Carnegie Mellon University, Visiting Collaborator
2022-2026: B.E. in Mechanical Engineering, Waseda University
Open PDF CVSelected Case File
Accepted an offer to join the Entertainment Technology Center at Carnegie Mellon University with a merit scholarship. Hope to explore novel sensing & haptic technologies for immersive entertainment experiences.